CinePerc CORE

CinePerc CORE

Orchestral Percussion Essentials (50GB) Requires full version of Kontakt 4.2.4 or higher
 
$299USD
CinePerc PRO

CinePerc PRO

Orchestral Percussion Essentials (30GB) Requires full version of Kontakt 4.2.4 or higher
 
$299USD
CinePerc EPIC

CinePerc EPIC

Large Percussion and Ensembles (9GB) Requires full version of Kontakt 4.2.4 or higher
 
$299USD
CinePerc AUX

CinePerc AUX

Auxiliary Percussion Expansion (12GB) Requires full version of Kontakt 4.2.4 or higher
 
$299USD
Interested in Bundles? Click here Want to download a free sample? Click here
Download the CinePerc Manual

CinePerc v1.1 Full Bundle – Demos
Eagle Eye Tiger - Sam Smythe (Close+Tight Mix, CinePerc Bundle and Piano in Blue)
The Battle for Disko Bay - Alex Temple (Blended Mixes, CinePerc Bundle, CineWinds, CineBrass, Hollywoodwinds, Mixed String libraries)
Flight School for Marsupial Spies - Sam Estes (Full Mix, CinePerc Bundle only)
 


(For those who purchased prior to May 15th, 2013. New purchases already contain this update.)

CinePerc CORE is the first of four components that make up our CinePerc library; the next installment of the popular “Cine” series that includes CineBrass and CineWinds. Like those libraries, CinePerc was recorded at the SONY Scoring Stage in Los Angeles, and mixed by master engineer Dennis Sands.
This CORE library brings you the bread and butter of the orchestral percussion section – generally instruments that were standard in pre-20th Century scores. This set of instruments will cover a large part of your day-to-day orchestral percussion needs. And because we recorded these samples at Sony, they will blend perfectly with CineBrass and CineWinds, allowing you to get as close as possible to that full orchestral Hollywood sound. CinePerc breaks new ground in the addition of a new “LFE/SUB” channel. All of the instruments requiring this additional low-end boost were mixed by Dennis Sands to contain this channel. So, for those of us with a surround and sub setup, you can send this LFE/SUB channel to your sub. Add that to the QUAD mix, and you have a near-final mix for large movie theaters. Along with the LFE channel (on most instruments), CinePerc adds in the standard Full Mix from Dennis Sands, Close, Overhead, Mid Room, Room and Surrounds. When the LFE is created (for the low frequency instruments) the Room and Surrounds transform into a QUAD Front and QUAD rear channel creating a perfect 4.1 environment specifically remixed by Dennis Sands. Check out the link below to see how different microphone positions can drastically change your mix, this also highlights how versatile our library can be. Click here to listen to the difference mixes from “Full” to “Close”

CinePerc CORE Videos

Walkthrough
Behind the Scenes

PATCH LISTING

  • C01 Timpani
  • C02 Timpani FX
  • C03 Bass Drum 1 – 28in
  • C04 Bass Drum 2 – 36in
  • C05 Snares – Concert + Piccolo + Popcorn
  • C06 Snares – Tenor + Military + Metal
  • C07 Concert Toms
  • C08 Orchestral Cymbals
  • C09 Orchestral Cymbals – Scrapes
  • C10 Orchestral Cymbals – Bowed
  • C11 Gongs + Tam Tam
  • C12 Tambourines
  • C13 Triangles + Mark Tree
  • C14 Glockenspiel
  • C15 Xylophone
  • C16 Tubular Bells

CINEPERC CORE CREW

  • Produced by Michael Barry and Michael Patti
  • Lead Sample Manager: Sam Estes
  • Engineer/Mixer: Dennis Sands
  • Lead Percussionist: Devin Kelly
  • Associate Producer: Ryeland Allison
  • Sample Editing: Michael Hobe
  • Demos: Alexander Temple and Sebastian Najand
  • Sampling Assistant: Cara Batema
  • Recorded at the MGM Scoring Stage, Sony Pictures Studios, CA


(For those who purchased prior to May 14th, 2013. New purchases already contain this update.)

CinePerc PRO is an extremely useful part of our large CinePerc library; the next installment of our popular orchestral series that includes CineBrass and CineWinds. Like those libraries, CinePerc was recorded at the SONY Scoring Stage in Los Angeles, and mixed by master engineer Dennis Sands. This package includes many more percussion instruments for your template. In general, these patches give you control over sounds that were more recently standardized in 20th Century music and film scores. They will expand your composing toolbox, and blend perfectly with all of the other “Cine” series libraries.
CinePerc PRO Demos
Grandfather’s Clock is Drunk – PRO – Alex Temple Away from Iquitos – PRO – Alex Temple An Author’s Daydream – Sebastien Najand Drum Kit Close vs Room Example
One of the highlights of the CinePerc PRO library is the addition of a massive drum kit. The main element that sets this kit apart from other kits is the room in which it was recorded. Composers work hard to get a drum kit to sit in an orchestral mix. Now you have a kit that was sampled in the same room that thousands of great orchestral scores were recorded. This drum kit has a legendary history, and has been used on hundreds of our favorite film scores and rock albums. It has ‘that’ sound, and we think you’ll love it. Recorded and mixed by Dennis Sands, there are multiple options in the mixing console including a Quad+LFE (4.1) to get the exact sound you are looking for, whether it’s that close tight sound, or a more ambient ‘orchestral mix’ sound, this kit can be used in any style of music that you throw at it. CinePerc breaks new ground in the addition of a new “LFE/SUB” channel. All of the instruments requiring this additional low-end boost were created in post by Dennis Sands to contain this channel. So, for those of us with a surround and sub setup, you can send this LFE/SUB channel to your sub. Add that to the QUAD mix, and you have a near-final 4.1 mix for large movie theaters. Along with the LFE channel (on most instruments), CinePerc adds in the standard Full Mix from Dennis Sands, Close, Overhead, Mid Room, Room and Surrounds. When the LFE is created (for the low frequency instruments) the Room and Surrounds transform into a QUAD Front and QUAD rear channel creating a perfect 4.1 environment specifically remixed by Dennis Sands. Check out the link below to see how different microphone positions can drastically change your mix, this also highlights how versatile our library can be. Click here to listen to the difference mixes from “Full” to “Close”

CinePerc PRO Videos

Walkthrough
Behind the Scenes

PATCH LISTING

  • P01 Drum Kit – Full 88 Key Mapping
  • P02 Drum Kit – General MIDI Mapping
  • P03 Drum Kit – Combos + Fills
  • P04 Celeste
  • P05 Crotales
  • P06 Vibraphone
  • P07 Marimba
  • P08 Glass Marimba
  • P09 Low Chimes
  • P10 Roto Toms
  • P11 Octobans
  • P12 Orchestral Shakers
  • P13 Sticks and Tickies
  • P14 Temple Blocks
  • P15 Wood Blocks + Claves + Castinets + Slap
  • P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
  • P17 Ratchet + VibraSlap + Sandblocks
  • P18 Waterphone – Dry
  • P19 Waterphone – Water
  • P20 Flexatone
  • P21 Whistles – Train + Siren + Slide
  • P22 Typewriter
  • P23 Keyboard + Mouse
  • P24 Car Horn + Lions Roar + Spring Drum

CINEPERC PRO CREW

  • Produced by Michael Barry and Michael Patti
  • Lead Sample Manager: Sam Estes
  • Engineer/Mixer: Dennis Sands
  • Lead Percussionist: Devin Kelly
  • Associate Producer: Ryeland Allison
  • Sample Editing: Michael Hobe
  • Demos: Alexander Temple and Sebastian Najand
  • Sampling Assistant: Cara Batema
  • Recorded at the MGM Scoring Stage, Sony Pictures Studios, CA


(For those who purchased prior to May 14th, 2013. New purchases already contain this update.)

CinePerc EPIC is the most beastly of the four CinePerc packages. This installment contains many of the largest drums recorded on film scores, games and trailers, with one main goal in mind: BIG. The scope and size of the sound produced by these drums is elegantly captured and mixed by master engineer Dennis Sands. This library includes enormous-sounding single and ensemble percussion patches to give your cues that punch they need. Trailer music composers will find themselves reaching for these patches first to get that larger-than-life sound. Hitting anything in the SONY room sounded amazing, so we hit whatever we could – and it all integrates seamlessly with our other Sony-recorded libraries.
CinePerc EPIC Demos
Red Steel – EPIC – Alex Temple Dance Class in Hell – EPIC – Anne Dern Koroshiamu 2135AD – EPIC – Sebastien Najand
One of the highlights of this library is the ensemble hits portion. So not only did we deeply sample the individual instruments, but we had a full day of 6-10 people performing a variety of combinations of drums. We believe there is nothing like hearing a group ensemble perform together, versus stacking samples together in post production. From low beefy boom hits, to mid range crunchy hits, to hi frequency slap hits, to ensemble metal hits and full range combo hits, we think you will have the variety needed to give your music the massive sound it needs. CinePerc breaks new ground in the addition of a new “LFE/SUB” channel. All of the instruments requiring this additional low-end boost were mixed by Dennis Sands to contain this channel. So, for those of us with a surround and sub setup, you can send this LFE/SUB channel to your sub. Add that to the QUAD mix, and you have a near-final mix for large movie theaters. Along with the LFE channel (on most instruments), CinePerc adds in the standard Full Mix from Dennis Sands, Close, Overhead, Mid Room, Room and Surrounds. When the LFE is created (for the low frequency instruments) the Room and Surrounds transform into a QUAD Front and QUAD rear channel creating a perfect 4.1 environment specifically remixed by Dennis Sands. Check out the link below to see how different microphone positions can drastically change your mix, this also highlights how versatile our library can be. Click here to listen to the difference mixes from “Full” to “Close”
CinePerc EPIC Videos

Walkthrough
Behind the Scenes

PATCH LISTING

  • E01 Ensemble – Full
  • E02 Ensemble – Bass Drums + Crash
  • E03 Ensemble – Mids + Highs
  • E04 Ensemble – Metals + Crashes
  • E05 Ensemble – Mahler Hammers + Stomps
  • E06 Ensemble – Claps + Snaps
  • E07 Surdos
  • E08 Taikos
  • E09 Shime Daiko
  • E10 Djembe
  • E11 Gong Drum + Djun Djun
  • E12 Oil Drums
  • E13 Monster Hits
  • E14 Monster Swooshes

CINEPERC EPIC CREW

  • Produced by Michael Barry and Michael Patti
  • Lead Sample Manager: Sam Estes
  • Engineer/Mixer: Dennis Sands
  • Lead Percussionist: Devin Kelly
  • Associate Producer: Ryeland Allison
  • Sample Editing: Michael Hobe
  • Demos: Alexander Temple and Sebastian Najand
  • Sampling Assistant: Cara Batema
  • Recorded at the MGM Scoring Stage, Sony Pictures Studios, CA


(For those who purchased prior to May 14th, 2013. New purchases already contain this update.)

CinePerc AUX is an auxiliary expansion to the other CinePerc options that will expand your template along with your creativity. These samples were recorded along with the rest of CinePerc at the SONY Scoring Stage, and were also mixed by Dennis Sands. This expansion includes many of the other colors you’ll need in your percussion writing. It includes ethnic instruments, toys, and other knick-knacks to give your pieces an extra flavor. The ability to use off-the-beaten-path sounds is essential in film, tv, and video-game writing, and we recorded every random instrument we could get a hold of!
CinePerc AUX Demos
Drum Circle of Pain – AUX – Alex Temple Urban Hunter – AUX – Sebastien Najand
One of the highlights of the CinePerc AUX library is this sheer variety of timbral choices. As composers, we’re always looking for ways to stand apart from the crowd in our music. With instruments like the Bodhran, Anklungs, Ethnic Chimes, Ethnic Shakers, Log Drum, Monkey Sticks, Talking Drums and Tambourika, this library will add a great variety of creative and unique auxiliary colors to your composing palette. CinePerc breaks new ground in the addition of a new “LFE/SUB” channel. All of the instruments requiring this additional low-end boost were mixed by Dennis Sands to contain this channel. So, for those of us with a surround and sub setup, you can send this LFE/SUB channel to your sub. Add that to the QUAD mix, and you have a near-final mix for large movie theaters. Along with the LFE channel (on most instruments), CinePerc adds in the standard Full Mix from Dennis Sands, Close, Overhead, Mid Room, Room and Surrounds. When the LFE is created (for the low frequency instruments) the Room and Surrounds transform into a QUAD Front and QUAD rear channel creating a perfect 4.1 environment specifically remixed by Dennis Sands. Check out the link below to see how different microphone positions can drastically change your mix, this also highlights how versatile our library can be. Click here to listen to the difference mixes from “Full” to “Close”
CinePerc AUX Videos

Walkthrough
Behind the Scenes

PATCH LISTING

  • A01 Bongos
  • A02 Congas
  • A03 Doumbek + Darabuka
  • A04 Bodhran
  • A05 Frame Drums + Daff
  • A06 Cajon + Timbales
  • A07 Talking Drums + Udu
  • A08 Whale Drum + Tongue Drum
  • A09 Ocean Drum + Rain Sticks
  • A10 Tambourika + Rikh
  • A11 Log Drum + Apple Box
  • A12 Anklungs
  • A13 Ethnic Shakers 1
  • A14 Ethnic Shakers 2
  • A15 Ethnic Shakers Extra
  • A16 Puili Sticks – Singles
  • A17 Puili Sticks – Group
  • A18 Monkey Stick + Agogo
  • A19 Ethnic Chimes + Fish Bells
  • A20 Circular Bells + Finger Cymbals + Springs
  • A21 Glass Jars + Water Jars + Flower Pots
  • A22 Hardware
  • A23 Cuica + Guiro + Samba Whistle

CINEPERC AUX CREW

  • Produced by Michael Barry and Michael Patti
  • Lead Sample Manager: Sam Estes
  • Engineer/Mixer: Dennis Sands
  • Lead Percussionist: Devin Kelly
  • Associate Producer: Ryeland Allison
  • Sample Editing: Michael Hobe
  • Demos: Alexander Temple and Sebastian Najand
  • Sampling Assistant: Cara Batema
  • Recorded at the MGM Scoring Stage, Sony Pictures Studios, CA


(For those who purchased prior to May 14th, 2013. New purchases already contain this update.)

 
(Click on the column header to sort the list a-z)
#InstrumentsPatch NameLibraryArticulation Settings
1 Timpani 32″ – Soft Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
2 Timpani 32″ – Medium Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
3 Timpani 32″ – Wood/Hard Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
4 Timpani 28″ – Soft Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
5 Timpani 28″ – Medium Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
6 Timpani 28″ – Wood/Hard Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
7 Timpani 25″ – Soft Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
8 Timpani 25″ – Medium Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
9 Timpani 25″ – Wood/Hard Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
10 Timpani 21″ – Soft Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
11 Timpani 21″ – Medium Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
12 Timpani 21″ – Wood/Hard Mallets C01 Timpani Core Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long – 6 seconds, short 2 seconds)
13 Timpani FX C02 Timpani FX Core Hand Stops (5xRR, 1V), Rubs, Glissandi Up & Down, Glissando Rolls Up & Down (4V), Shell Hits
14 Bass Drum 1 – Soft Mallets C03 Bass Drum 1 – 28in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 4V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
15 Bass Drum 1 – Rubber Mallets C03 Bass Drum 1 – 28in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
16 Bass Drum 1 – Medium Mallets C03 Bass Drum 1 – 28in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
17 Bass Drum 1 – Wood/Hard Mallets C03 Bass Drum 1 – 28in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V), FX Rubs (5xRR, 1V), Rim Hit L & R (5xRR, 5V)
18 Bass Drum 2 – Soft Mallets C04 Bass Drum 2 – 36in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
19 Bass Drum 2 – Rubber Mallets C04 Bass Drum 2 – 36in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
20 Bass Drum 2 – Medium Mallets C04 Bass Drum 2 – 36in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
21 Bass Drum 2 – Wood/Hard Mallets C04 Bass Drum 2 – 36in Core Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V), Side Hit 1 & 2 (5xRR, 5V), FX Rubs (5xRR, 1V)
22 Snare – Concert – Sticks, Snare On C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (or buzz roll) (1xRR, 13V), Roll (1xRR, 6V), Hit (5xRR, 13V), Rim (5xRR, 1V), Flam (1xRR, 13V), Stick on Stick (5xRR, 7V), Stick Hit
23 Snare – Concert – Sticks, Snare Off C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 13V), Roll (1xRR, 6V), Hit (5xRR, 13V), Rim (5xRR, 1V), Flam (1xRR, 13V), Stick on Stick (5xRR, 7V), Stick Hit
24 Snare – Concert – Brushes, Snare On C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (5xRR, 13V), Swirl (1xRR, 3V), Roll (1xRR, 5V), Hit (5xRR, 13V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V)
25 Snare – Concert – Brushes, Snare Off C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (5xRR, 13V), Swirl (1xRR, 3V), Roll (1xRR, 5V), Hit (5xRR, 13V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V)
26 Snare – Piccolo – Sticks, Snare On C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 13V), Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V)
27 Snare – Piccolo – Sticks, Snare Off C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 13V), Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V)
28 Snare – Piccolo – Hot Rods, Snare On C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (5xRR, 13V), Roll (1xRR, 3V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (5xRR, 13V)
29 Snare – Piccolo – Hot Rods, Snare Off C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (5xRR, 13V), Roll (1xRR, 3V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (5xRR, 13V)
30 Snare – Popcorn – Sticks, Snare On C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Stick on Stick Drum (1xRR, 6V), Flam (1xRR, 13V)
31 Snare – Popcorn – Sticks, Snare Off C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Stick on Stick Drum (1xRR, 6V), Flam (1xRR, 13V)
32 Snare – Popcorn – Hot Rods, Snare On C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 8V), Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V)
33 Snare – Popcorn – Hot Rods, Snare Off C05 Snares – Concert + Piccolo + Popcorn Core Dead Stroke (1xRR, 8V), Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V)
34 Field Drum – Mallets (Snare On) C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
35 Tenor Drum – Mallets (Snare Off) C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
36 Field Drum – Sticks (Snare On) C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
37 Tenor Drum – Sticks (Snare Off) C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
38 Military Drum – Mallets, Snare On C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
39 Military Drum – Mallets, Snare Off C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
40 Military Drum – Sticks, Snare On C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
41 Military Drum – Sticks, Snare Off C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
42 Snare – Metal – Sticks, Snare On C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
43 Snare – Metal – Sticks, Snare Off C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
44 Snare – Metal – Brushes, Snare On C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 8V), Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V), Swirl (1xRR, 3V)
45 Snare – Metal – Brushes, Snare Off C06 Snares – Tenor + Military + Metal Core Dead Stroke (1xRR, 8V), Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V), Swirl (1xRR, 3V)
46 Concert Toms 6″ – Hard Mallets C07 Concert Toms Core Hit (5xRR, 9V), Flam (1xRR, 9V), Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
47 Concert Toms 8″ – Hard Mallets C07 Concert Toms Core Hit (5xRR, 9V), Flam (1xRR, 9V), Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
48 Concert Toms 10″ – Hard Mallets C07 Concert Toms Core Hit (5xRR, 9V), Flam (1xRR, 9V), Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
49 Concert Toms 13″ – Hard Mallets C07 Concert Toms Core Hit (5xRR, 9V), Flam (1xRR, 9V), Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
50 Concert Toms 15″ – Hard Mallets C07 Concert Toms Core Hit (5xRR, 9V), Flam (1xRR, 9V), Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
51 Concert Toms 16″ – Hard Mallets C07 Concert Toms Core Hit (5xRR, 9V), Flam (1xRR, 9V), Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Rim (10xRR, 3V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
52 Concert Toms Combo Hits – Hard Mallets C07 Concert Toms Core
53 Cymbal – Orchestral 17″ – Sticks C08 Orchestral Cymbals Core Crescendo (3xRR, 4V), Looped Roll (1xRR, 5V), Hit (5xRR, 6V), Scrape (3xRR, 2V), Rake (3xRR, 3V)
54 Cymbal – Orchestral 17″ – Mallets C08 Orchestral Cymbals Core Crescendo (3xRR, 4V), Looped Roll (1xRR, 5V), Hit (5xRR, 6V)
55 Cymbal – Dark 18″ – Sticks C08 Orchestral Cymbals Core Crescendo (3xRR, 4V), Looped Roll (1xRR, 5V), Hits (5xRR, 6V), Scrape (3xRR, 2V), Rake (3xRR, 3V), Hit Muted, Hit HH
56 Cymbal – Dark 18″ – Mallets C08 Orchestral Cymbals Core Crescendo (3xRR, 4V), Looped Roll (1xRR, 5V), Hit (5xRR, 6V)
57 Piatti 19″ C08 Orchestral Cymbals Core Hit / Crash (3xRR, 4V), Hit / Crash Muted (5xRR, 4V), Hit HiHat Sound (5xRR, 4V)
58 Piatti 20″ C08 Orchestral Cymbals Core Hit / Crash (3xRR, 4V), Hit / Crash Muted (5xRR, 4V), Hit HiHat Sound (5xRR, 4V)
59 Sizzle Cymbal – Mallets C08 Orchestral Cymbals Core Crescendi (1 sec Cresc, 2 sec Cresc, 4 sec; 3xRR, 4V), Looped Roll (1xRR, 5V), Hit (5xRR, 6V), Scrapes (3xRR, 2V), Rakes (3xRR, 3V)
60 Cymbal – Orchestral 17″ – Sticks C09 Orchestral Cymbals – Scrapes Core Scrapes (1xRR, 1V)
61 Cymbal – Dark 18″ – Sticks C09 Orchestral Cymbals – Scrapes Core Scrapes (1xRR, 1V)
62 Sizzle Cymbal – Sticks C09 Orchestral Cymbals – Scrapes Core Scrapes (1xRR, 1V)
63 Tam-Tam 29″ – Rake / Quarter C09 Orchestral Cymbals – Scrapes Core Scrapes (1xRR, 1V)
64 Sizzle Cymbal – Bow C10 Orchestral Cymbals – Bowed Core Bows short & long (1xRR, 1V)
65 Cymbal – Orchestral 17″ – Bow C10 Orchestral Cymbals – Bowed Core Bows (1xRR, 1V)
66 Cymbal – Dark 18″ – Bow C10 Orchestral Cymbals – Bowed Core Bows (1xRR, 1V)
67 Gongs 27″ C11 Gongs + Tam Tam Core Bowed, Repeating Hits FX, Hit A & B, FX Metal Hit, Loop FX Roll
68 Small Gongs C11 Gongs + Tam Tam Core Long Roll Looped, Hit A-C (3xRR, 4V), 2 FX Rolls, Short Cresc A & B, Long Cresc, Repeating Hits FX, FX Metal Hit
69 Tam-Tam 29″ C11 Gongs + Tam Tam Core Bowed, 1 sec cresc, 2 sec cresc, 3 sec cresc, 5 sec cresc, 15 sec cresc, Scrapes, Long Looped Scrape, Long Looped Roll (1xRR, 3V), Hit A-C (3xRR, 4V), FX Metal Hits
70 Tambourines (Orchestral) 1 and 2 Large C12 Tambourines Core 1 Roll (1xRR, 3V), 2 Hits Open (5xRR, 3V), 2 Hits Closed (5xRR, 3V), 4 Side to Side (5xRR, 1V), 3 Rubs (Short, Med, Long; 5xRR, 3V)
71 Tambourines (Orchestral) 1 and 2 Small C12 Tambourines Core 1 Roll (1xRR, 3V), 2 Hits Open (5xRR, 3V), 2 Hits Closed (5xRR, 3V), 4 Side to Side (5xRR, 1V), 3 Rubs (Short, Med, Long; 5xRR, 3V)
72 Tambourines (Pop) 1 and 2 Large C12 Tambourines Core 1 Roll (1xRR, 3V), 2 Hits Open (10xRR, 3V), 2 Hits Closed (10xRR, 3V), 4 Side to Side (20xRR, 1V)
73 Tambourines (Pop) 1 and 2 Small C12 Tambourines Core 1 Roll (1xRR, 3V), 2 Hits Open (10xRR, 3V), 2 Hits Closed (10xRR, 3V), 4 Side to Side (20xRR, 1V)
74 Triangle – Ethnic Large – Small Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
75 Triangle – Ethnic Large – Large Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
76 Triangle – Ethnic Medium – Small Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
77 Triangle – Ethnic Medium – Large Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
78 Triangle – Orchestral Medium – Small Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
79 Triangle – Orchestral Medium – Large Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
80 Triangle – Ethnic Small – Small Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, V1), Half-Muted, Open to Mute (5xRR, 1V)
81 Triangle – Ethnic Small – Large Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, V1), Half-Muted, Open to Mute (5xRR, 1V)
82 Triangle – Orchestral Large – Small Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
83 Triangle – Orchestral Large – Large Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
84 Triangle – Orchestral Small – Small Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
85 Triangle – Orchestral Small – Large Beater C13 Triangles + Mark Tree Core Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
86 Mark Tree 1 C13 Triangles + Mark Tree Core Up & Down (3xRR, 1V), Slow Up & Down (2xRR, 1V)
87 Mark Tree 2 C13 Triangles + Mark Tree Core Up & Down (3xRR, 1V), Slow Up & Down (1xRR, 1V)
88 Mark Tree 3 C13 Triangles + Mark Tree Core Up & Down (3xRR, 1V)
89 Orchestra Bells – Medium Mallets C14 Glockenspiel Core Range: G4 – C7; Hits (3xRR, 1V)
90 Orchestra Bells – Hard Mallets C14 Glockenspiel Core Range: G4 – C7; Hits (3xRR, 1V)
91 Glockenspiel – Soft Mallets C14 Glockenspiel Core Range: G4 – C7; Hits (3xRR, 1V)
92 Glockenspiel – Hard Mallets C14 Glockenspiel Core Range: G4 – C7; Hits (3xRR, 1V)
93 Xylophone – Soft Mallets C15 Xylophone Core Range: C3 – C6; Rolls (via Pedal; 1xRR, 3V), Hits (5xRR, 3V)
94 Xylophone – Hard Mallets C15 Xylophone Core Range: C3 – C6; Rolls (via Pedal; 1xRR, 3V), Hits (5xRR, 3V)
95 Tubular Bells C16 Tubular Bells Core Range: C2 – F3; Hits (3xRR, 2V)
96 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Beater P01 Drum Kit – Full 88 Key Mapping Pro Kick – Soft (5xRR, 8V), Hard (5xRR, 8V)
97 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Brass Snare – Dead Stroke (3xRR, 8V), Hit (5xRR, 13V), Rim (5xRR, 4V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Stick on Stick (10xRR, 1V)
98 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Black Snare – Dead Stroke (3xRR, 8V), Hit (5xRR, 13V), Rim (5xRR, 4V), Flam (1xRR, 13), Ruff (1xRR, 13V), Roll (1xRR, 5V)
99 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Piccolo Snare – Dead Stroke (3xRR, 8V), Hit (5xRR, 10V), Rim (5xRR, 4V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V)
100 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Low Tom – Hit (5xRR, 8V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Combo Hits
101 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Low Mid Tom – Hit (5xRR, 8V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Combo Hits
102 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro High Mid Tom – Hit (5xRR, 8V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Combo Hits
103 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro High Tom – Hit (5xRR, 8V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V)
104 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Dark HiHat – Pedal (10xRR, 3V), Edge (10xRR, 4V) / Half-Open (10xRR, 4V) / Open (10xRR, 4V) / Closed (10xRR, 1V), Closed Bell (10xRR, 2V)
105 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Bright HiHat – Pedal (10xRR, 3V), Edge (10xRR, 4V) / Half-Open (10xRR, 4V) / Open (10xRR, 4V) / Closed (10xRR, 1V), Closed Bell (10xRR, 2V)
106 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro Splash Cymbal – Edge (3xRR, 4V) / Center (3xRR, 4V) / Bell (3xRR, 4V), Ride Bell (10xRR, 4V)
107 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro 18″ Crash Cymbal – Roll (1xRR, 3V), Edge (5xRR, 4V) / Center (5xRR, 4V) / Bell (5xRR, 4V), Open-Choke (5xRR, 1V)
108 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro 19″ Crash Cymbal – Edge (3xRR, 4V) / Center (3xRR, 4V) / Bell (3xRR, 4V), Open-Choke (3xRR, 1V)
109 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P01 Drum Kit – Full 88 Key Mapping Pro China Cymbal – Edge (3xRR, 4V) / Bell (3xRR, 4V), Choke (3xRR, 1V)
110 Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms) – Sticks P02 Drum Kit – General MIDI Mapping Pro see P01 Drum Kit – Full 88 Key Mapping
111 Drum Set Combos – Sticks P03 Drum Kit – Combos + Fills Pro Toms Flams / Combo Hits (12xRR, 1V), Combo Hits with Cymbals (12xRR, 1V), Combo Hits with Snare (12xRR, 1V)
112 Drum Set Other – Sticks P03 Drum Kit – Combos + Fills Pro Fast Drum Fills (12xRR, 1V), Stick Countoff (10xRR, 1V), Stick Drop
113 Celeste P04 Celeste Pro Range: C2 – C7; 1xRR, 3V
114 Crotales – Medium Mallets P05 Crotales Pro Range: C5 – C7; 3xRR, 1V
115 Crotales – Hard Mallets P05 Crotales Pro Range: C5 – C7; 3xRR, 1V
116 Crotales – Bow P05 Crotales Pro Range: C5 – C7; 1xRR, 1V
117 Vibraphone – Soft Mallets P06 Vibraphone Pro Range: C2 – C6; Rolls controlled via Pedal (3V), Motor on/off, hits open (3xRR, 3V) / closed (5xRR, 3V) / bowed (3xRR)
118 Vibraphone – Hard Mallets P06 Vibraphone Pro Range: C2 – C6; Rolls controlled via Pedal (3V), Motor on/off, hits open (3xRR, 3V) / closed (5xRR, 3V) / bowed (3xRR)
119 Marimba – Soft Mallets P07 Marimba Pro Range: C2 – C6; Hits (5xRR, 3V), Rolls controlled via Pedal (1xRR, 3V)
120 Marimba – Hard Mallets P07 Marimba Pro Range: C2 – C6; Hits (5xRR, 3V), Rolls controlled via Pedal (1xRR, 3V)
121 Glass Marimba – Medium Mallets P08 Glass Marimba Pro Range: G2 – G5; 3xRR, 1V
122 Glass Marimba – Hard Mallets P08 Glass Marimba Pro Range: G2 – G5; 3xRR, 1V
123 Low Chimes P09 Low Chimes Pro Range: C0 – C3; 3xRR, 1V
124 Roto Tom High – Sticks P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
125 Roto Tom High – Hot Rods P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
126 Roto Tom Low – Sticks P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
127 Roto Tom Low – Hot Rods P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
128 Roto Tom Med – Sticks P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
129 Roto Tom Med – Hot Rods P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
130 Roto Tom Med High – Sticks P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
131 Roto Tom Med High – Hot Rods P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
132 Roto Tom Med Low – Sticks P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
133 Roto Tom Med Low – Hot Rods P10 Roto Toms Pro Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
134 Octobans High P11 Octobans Pro Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
135 Octobans Low P11 Octobans Pro Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
136 Octobans Med High P11 Octobans Pro Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
137 Octobans Med Low P11 Octobans Pro Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
138 Chamber Soft Shakers (Three Chamber) P12 Orchestral Shakers Pro Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
139 Chamber Soft Shakers (Two Chamber) P12 Orchestral Shakers Pro Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
140 Egg Shakers P12 Orchestral Shakers Pro Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
141 Large Metal Torpedo P12 Orchestral Shakers Pro Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
142 One Shot Shakers P12 Orchestral Shakers Pro Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
143 Sticks P13 Sticks and Tickies Pro Roll (1xRR, 1V), Hit L & R (5xRR, 1V), Hit Double (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Hit Right 2 (5xRR, 1V), Hit Double 2 (5xRR, 1V), Flam 2 (5xRR, 1V)
144 Tickies P13 Sticks and Tickies Pro Roll (1xRR, 1V), Hit L & R (5xRR, 1V), Hit Double (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Ruff Long (5xRR, 1V)
145 Temple Blocks High – Soft Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
146 Temple Blocks High – Hard Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
147 Temple Blocks Low – Soft Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
148 Temple Blocks Low – Hard Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
149 Temple Blocks Med – Soft Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
150 Temple Blocks Med – Hard Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
151 Temple Blocks Med High – Soft Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
152 Temple Blocks Med High – Hard Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
153 Temple Blocks Med Low – Soft Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
154 Temple Blocks Med Low – Hard Mallets P14 Temple Blocks Pro Roll (1xRR, 3V), Hit (5xRR 3V), Flam (1xRR, 3V), Ruff (1xRR, 3V)
155 Castanets P15 Wood Blocks + Claves + Castinets + Slap Pro Roll (5xRR, 1V), Hits L & R (5xRR, 1V), Flam (5xRR, 1V), Ruff A & B (5xRR, 1V)
156 Claves P15 Wood Blocks + Claves + Castinets + Slap Pro Hits (5xRR, 3V)
157 Slapstick 1 P15 Wood Blocks + Claves + Castinets + Slap Pro Hits (5xRR, 2V)
158 Slapstick 2 P15 Wood Blocks + Claves + Castinets + Slap Pro Hits (5xRR, 2V)
159 Wood Block Alto – Rubber Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
160 Wood Block Alto – Plastic Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
161 Wood Block Alto – Sticks P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
162 Wood Block Large – Rubber Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
163 Wood Block Large – Plastic Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
164 Wood Block Large – Sticks P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
165 Wood Block Soprano – Rubber Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
166 Wood Block Soprano – Plastic Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
167 Wood Block Soprano – Sticks P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
168 Wood Block Tenor – Rubber Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
169 Wood Block Tenor – Plastic Mallets P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
170 Wood Block Tenor – Sticks P15 Wood Blocks + Claves + Castinets + Slap Pro Hit (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Rolls (1xRR, 1V)
171 Anvil P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Hits (5xRR, 1V)
172 Bell Trees (2 Types) P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro 1xRR, 1V
173 Brake Drum – Real Hammer P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Hits (5xRR, 1V)
174 Brake Drum – Ping Hammer P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Hits (5xRR, 1V)
175 Cowbell 1 – Sticks P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
176 Cowbell 1 – Mallets P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
177 Cowbell 2 – Sticks P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
178 Cowbell 2 – Mallets P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
179 Cowbell 3 – Sticks P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
180 Cowbell 3 – Mallets P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
181 Cowbell 4 – Sticks P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
182 Cowbell 4 – Mallets P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Tremolo (1xRR, 1V), Hit (5xRR, 2V), Rim (5xRR, 2V)
183 Sleigh Bells P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells Pro Hits (5xRR, 3V), Rolls (1xRR, 1V)
184 Ratchet P17 Ratchet + VibraSlap + Sandblocks Pro Ruffs (1xRR, 1V), Hits (5xRR, 1V), Rolls (1xRR, 1V)
185 Sand Blocks P17 Ratchet + VibraSlap + Sandblocks Pro Hits (5xRR, 1V)), Scrapes (5xRR, 1V)
186 Vibraslap P17 Ratchet + VibraSlap + Sandblocks Pro Hits A & B (1xRR, 1V)
187 Waterphone P18 Waterphone – Dry Pro Bowed Long (12xRR, 1V), Bowed Medium (12xRR, 1V), Bowed Short (12xRR, 1V), Random (12xRR, 1V)
188 Waterphone w/Water P19 Waterphone – Water Pro Bowed Short (11xRR, 1V), Medium (9xRR, 1V), Long (5xRR, 1V), Random Short (6xRR, 1V), Random Long (6xRR, 1V), Strummed (5xRR, 1V)
189 Flexatone P20 Flexatone Pro Hits Up & Down (1xRR, 1V), Rolls Up & Down (1xRR, 1V), Gliss (1xRR, 1V), Bow Up & Down (1xRR, 1V)
190 Police Whistle P21 Whistles – Train + Siren + Slide Pro Long Whistles (1xRR, 1V), Short Whistles (1xRR, 1V)
191 Siren Whistle P21 Whistles – Train + Siren + Slide Pro Whoops (1xRR, 1V)
192 Slide Whistle P21 Whistles – Train + Siren + Slide Pro Whistles (1xRR, 1V)
193 Train Whistle P21 Whistles – Train + Siren + Slide Pro Long Whistles (1xRR, 1V), Short Whistles (1xRR, 1V)
194 Typewriter P22 Typewriter Pro Bell (1xRR, 1V), Carriage Return (1xRR, 1V), Keystrokes (1xRR, 1V), Repeating Strokes (1xRR, 1V), Paper Loader (1xRR, 1V)
195 Computer Keyboard and Mouse P23 Keyboard + Mouse Pro Keyboard Clicks (5xRR, 1V), Mouse Noise (5xRR, 1V)
196 Car Horn 1 P24 Car Horn + Lions Roar + Spring Drum Pro Honk (1xRR, 1V)
197 Car Horn 2 P24 Car Horn + Lions Roar + Spring Drum Pro Honk (1xRR, 1V)
198 LionÕs Roar P24 Car Horn + Lions Roar + Spring Drum Pro Rawr (1xRR, 1V)
199 Spring Drum P24 Car Horn + Lions Roar + Spring Drum Pro Scrapes (1xRR, 1V)
200 Bongos – Sticks A01 Bongos Aux Flam High & Low (5xRR, 3V), Hits High & Low (5xRR, 3V), Roll High & Low (1xRR, 3V), Ruff High & Low (5xRR, 3V), Double Stick
201 Bongos – Yarn Mallets A01 Bongos Aux Flam High & Low (5xRR, 3V), Hits High & Low (5xRR, 3V), Roll High & Low (1xRR, 3V), Ruff High & Low (5xRR, 3V)
202 Bongos – Hands A01 Bongos Aux Flam Closed/Open High & Low (5xRR, 3V), Hits Open/Closed High & Low (5xRR, 3V), Roll High & Low (1xRR, 3V), Ruff High (5xRR, 3V), Double Hand, Hand Swipe (5xRR, 2V)
203 Bongos – Fingertips A01 Bongos Aux Hits Open/Closed High & Low (5xRR, 3V), Flam High & Low (5xRR, 3V), Roll High & Low (1xRR, 3V), Ruff High & Low (5xRR, 3V)
204 Congas – Sticks A02 Congas Aux Closed Ruff High & Low (5xRR, 4V), Closed Roll High & Low (1xRR, 3V), Hit High & Low (5xRR, 4V), Rub Low (5xRR, 1V), Closed Flam High & Low (5xRR, 4V), Double Hit (5xRR, 1V)
205 Congas – Hands A02 Congas Aux Closed Ruff High & Low (5xRR, 3V), Double Hit (5xRR, 1V), Closed Roll High & Low (1xRR, 3V), Hit High & Low (5xRR, 3V), Rub High & Low (5xRR, 1V), Closed Flam High & Low (5xRR, 3V)
206 Congas – Mallets A02 Congas Aux Ruff Low (5xRR, 3V), Double Hit High (5xRR, 1V), Roll High & Low (1xRR, 3V), Hit High & Low (5xRR, 3V), Flam High & Low (5xRR, 3V)
207 Darabuka – Hands A03 Doumbek + Darabuka Aux Ruff (5xRR, 3V), Roll (1xRR, 3V), Edge Hit (5xRR, 3V), Left Hand Edge (5xRR, 3V), Open Hit (5xRR, 3V), Slap Flam (5xRR, 3V)
208 Doumbek – Hands A03 Doumbek + Darabuka Aux Hit Up & Down (5xRR, 2V), Ruff (5xRR, 2V), Roll (1xRR, 3V), Hit Open (5xRR, 2V), Edge Hit (5xRR, 2V), Slap (5xRR, 2V), Flam (5xRR, 2V), Left Hand Hit (5xRR, 2V)
209 Bodhran 1 A04 Bodhran Aux Hit Low Open (5xRR, 3V), Rim (5xRR, 1V), Ruff Closed (5xRR, 2V), Ruff Open (5xRR, 2V), Hit Half Open (5xRR, 2V), Hit Damp (5xRR, 2V), Rim (5xRR, 1V)
210 Bodhran 2 A04 Bodhran Aux Hit Low Open (5xRR, 3V), Rim (5xRR, 1V), Ruff Closed (5xRR, 2V), Ruff Open (5xRR, 2V), Hit Half Open (5xRR, 2V)
211 Daff A05 Frame Drums + Daff Aux Roll (1xRR, 1V), Open Hit (5xRR, 2V), Edge Hit (5xRR, 1V), Shake (5xRR, 1V)
212 Large / Low Frame Drum A05 Frame Drums + Daff Aux Roll (1xRR, 2V), Open Hit (5xRR, 2V), Snap Hit (5xRR, 1V), Ruff (5xRR, 1V), Left Hit (5xRR, 2V), Right Hit (5xRR, 2V), Sweep (5xRR, 1V), Rubs (5xRR, 1V)
213 Small / High Frame Drum A05 Frame Drums + Daff Aux Roll (1xRR, 2V), Open Hit (5xRR, 2V), Snap Hit (5xRR, 1V), Ruff (5xRR, 1V), Left Hit (5xRR, 2V), Right Hit (5xRR, 2V), Sweep (5xRR, 1V), Rubs (5xRR, 1V)
214 Cajon – Hands A06 Cajon + Timbales Aux Hits (5xRR, 2V), Finger Open High (5xRR, 2V), Open Roll (1xRR, 2V), Edge Hits (5xRR, 2V), Edge Rolls (1xRR, 2V), Bass Hits (5xRR, 2V), Bass Rolls (1xRR, 2V), FX Rolls Down (5xRR, 1V)
215 Timbales – Sticks A06 Cajon + Timbales Aux Ruff High & Low (10xRR, 3V), Ruff Long High & Low (10xRR, 3V), Roll High & Low (1xRR, 3V), Hit High & Low (5xRR, 3V), Rim (5xRR, 1V), Flam High & Low (5xRR, 3V), Double Hit High (5xRR, 1V)
216 Talking Drum A07 Talking Drums + Udu Aux High-Low (5xRR, 3V), Low-High (5xRR, 3V), Dead Stroke (5xRR, 3V), High Hit (5xRR, 3V), Low Hit (5xRR, 3V)
217 Udu A07 Talking Drums + Udu Aux Single Open (5xRR, 1V), Double Open (5xRR, 1V), Rest Release (5xRR, 1V), Delayed Open (5xRR, 1V), Hole Stroke (5xRR, 1V), Hole Stroke Extra (5xRR, 1V), Bowl Hit (5xRR, 1V), Decrescendo Roll (3xRR, 1V)
218 Tongue Drum A08 Whale Drum + Tongue Drum Aux Open Hits (5xRR, 1V), Muted Hits (5xRR, 1V)
219 Whale Drum – Rubber Mallets A08 Whale Drum + Tongue Drum Aux Open Hits (3xRR, 1V), Muted Hits (3xRR, 1V)
220 Whale Drum – Monster Brush A08 Whale Drum + Tongue Drum Aux Open Hits (5xRR, 1V), Muted Hits (5xRR, 1V)
221 Ocean Drum A09 Ocean Drum + Rain Sticks Aux Shakes (1xRR, 1V), Rolls
222 Rain Sticks 1 A09 Ocean Drum + Rain Sticks Aux Hit A / Downpour (1xRR, 1V), Drizzle (1xRR, 1V)
223 Rain Sticks 2 A09 Ocean Drum + Rain Sticks Aux Hit B / Downpour (1xRR, 1V)
224 Rain Sticks 3 A09 Ocean Drum + Rain Sticks Aux Hit C / Downpour (1xRR, 1V), Drizzle (1xRR, 1V)
225 Rain Sticks All A09 Ocean Drum + Rain Sticks Aux Hits / Downpour (1xRR, 1V
226 Rikh A10 Tambourika + Rikh Aux Roll (1xRR, 1V), Big Open (5xRR, 3V), Open Rim (5xRR, 3V), Open (5xRR, 3V), Hand Slap (5xRR, 3V), Ruff (5xRR, 1V), Rim (5xRR, 1V), Hand Ruff (5xRR, 1V), Jingles (5xRR, 1V), Left Finger + Mallet, Open Muted (5xRR, 1V)
227 Tambourika A10 Tambourika + Rikh Aux Roll (1xRR, 1V), Left Hit Low (5xRR, 5V), Right Hit High (5xRR, 5V), Double Hit (5xRR, 5V), Flam (5xRR, 5V), Ruff (5xRR, 5V)
228 Log Drum 1 – Mallet A A11 Log Drum + Apple Box Aux Hit (5xRR, 4V), Flam (5xRR, 1V), Hard Hit (5xRR, 4V)
229 Log Drum 1 – Mallet B A11 Log Drum + Apple Box Aux Hit (5xRR, 4V), Alt Hit (5xRR, 4V), Flam (5xRR, 1V)
230 Log Drum 1 – Mallet C A11 Log Drum + Apple Box Aux Hit (5xRR, 4V), Alt Hit (5xRR, 4V)
231 Log Drum 2 – Mallets A11 Log Drum + Apple Box Aux Hit (5xRR, 4V), Alt Hit (5xRR, 4V), Flam (5xRR, 1V), Roll (1xRR, 1V), Hit Left (5xRR, 4V), Hit Right (5xRR, 4V), Double Hit (5xRR, 4V), Flam (5xRR, 1V), Ruff (5xRR, 1V)
232 Apple Box – Sticks A11 Log Drum + Apple Box Aux Hits (5xRR, 1V), Flam (5xRR, 1V), Ruffs (5xRR, 1V)
233 Anklungs A12 Anklungs Aux Hits (5xRR, 1V), Shake / Roll (1xRR, 1V)
234 African Pod Shakers A13 Ethnic Shakers 1 Aux Shakes (5xRR, 1V), Rolls (1xRR. 1V)
235 Bamboo A13 Ethnic Shakers 1 Aux Hits Forward & Back (5xRR, 1V), Roll (1xRR, 1V)
236 Cabasa 1 A13 Ethnic Shakers 1 Aux Shake / Roll (1xRR, 1V), Hit / Scrape (5xRR, 1V)
237 Cabasa 2 A13 Ethnic Shakers 1 Aux Roll (1xRR, 1V), Hit / Scrape (5xRR, 1V)
238 Crickets A13 Ethnic Shakers 1 Aux Shakes (5xRR, 1V)
239 Gourd Maracas A13 Ethnic Shakers 1 Aux Roll (1xRR, 1V), Forward Hit (5xRR, 1V), Back Hit (5xRR, 1V)
240 Jawbone A13 Ethnic Shakers 1 Aux Hit (5xRR, 1V)
241 Mini Maracas A13 Ethnic Shakers 1 Aux Hits Forward & Back (5xRR, 1V), Roll (1xRR, 1V)
242 Plastic Pears Shaker A13 Ethnic Shakers 1 Aux Hits Forward & Back (5xRR, 1V), Roll (1xRR, 1V)
243 Shakeres A13 Ethnic Shakers 1 Aux Hits (5xRR, 1V), Shake Roll (5xRR, 1V)
244 Turtle Shells A13 Ethnic Shakers 1 Aux Hits Forward & Back (5xRR, 1V), Roll (1xRR, 1V)
245 Ankle Seed Shaker A14 Ethnic Shakers 2 Aux Hits (5xRR, 1V)
246 Caxixi A14 Ethnic Shakers 2 Aux Hits (5xRR, 1V), Roll (1xRR, 1V)
247 Ganzrio A14 Ethnic Shakers 2 Aux Hits Forward & Back (5xRR, 1V), Roll (1xRR, 1V)
248 Metal Shaker A14 Ethnic Shakers 2 Aux Hits (5xRR, 1V), Roll (1xRR, 1V)
249 Seed Rattle Bunches A14 Ethnic Shakers 2 Aux Hits (5xRR, 1V), Roll (1xRR, 1V)
250 Small Metal Can Shakers A14 Ethnic Shakers 2 Aux Hits (5xRR, 1V), Roll (1xRR, 1V)
251 Synthetic Maraca A14 Ethnic Shakers 2 Aux Hits (5xRR, 1V), Roll (1xRR, 1V)
252 Vented Steel Orb A14 Ethnic Shakers 2 Aux Hits Forward & Back (5xRR, 1V), Roll (1xRR, 1V)
253 Wooden Cricket A14 Ethnic Shakers 2 Aux Shake (5xRR, 1V)
254 Bottles Rattle A15 Ethnic Shakers Extra Aux Bottle Caps Roll (1xRR, 1V), Bottles Roll (1xRR, 1V), Lids Roll (1xRR, 1V)
255 Meinl Shaker A15 Ethnic Shakers Extra Aux Shaker Roll (1xRR, 1V), Shaker Forward & Back (5xRR, 1V)
256 Washboard A15 Ethnic Shakers Extra Aux Hits Short (5xRR, 3V), Hits Long (5xRR, 3V), Rolls (1xRR, 1V)
257 Puili Sticks Singles A16 Puili Sticks – Singles Aux Hits High & Low (5xRR, 1-4V)
258 Puili Sticks Group A17 Puili Sticks – Group Aux Hits (5xRR, 1V), Rolls (1xRR, 1V)
259 Agogo Bells A18 Monkey Stick + Agogo Aux Hits (5xRR, 3V), Roll (1xRR, 2V)
260 Metal Bar Shaker A18 Monkey Stick + Agogo Aux Shaker Hit (5xRR, 1V), Shaker Roll (5xRR, 1V)
261 Monkey Stick A18 Monkey Stick + Agogo Aux Roll (1xRR, 1V), Hits / Shakes A & B (5xRR, 1V)
262 Fish Bells A19 Ethnic Chimes + Fish Bells Aux Tremolos (1xRR, 1V)
263 Small Flower Chimes A19 Ethnic Chimes + Fish Bells Aux Gliss (1xRR, 1V)
264 Wind Chimes A19 Ethnic Chimes + Fish Bells Aux Gliss A (1xRR, 1V), Gliss B (1xRR, 1V)
265 Wooden Asian Chimes 1 A19 Ethnic Chimes + Fish Bells Aux Tremolos (1xRR, 1V)
266 Wooden Asian Chimes 2 A19 Ethnic Chimes + Fish Bells Aux Tremolos (1xRR, 1V)
267 Wooden Asian Chimes 3 A19 Ethnic Chimes + Fish Bells Aux Tremolos (1xRR, 1V)
268 Circular Bells – Soft Mallets A20 Circular Bells + Finger Cymbals + Springs Aux Hits (5xRR, 1-3V)
269 Circular Bells – Medium Mallets A20 Circular Bells + Finger Cymbals + Springs Aux Hits (5xRR, 1-3V)
270 Circular Bells – Bow A20 Circular Bells + Finger Cymbals + Springs Aux Bowed (1xRR, 1V)
271 Finger Cymbal 1 A20 Circular Bells + Finger Cymbals + Springs Aux Hit Open (5xRR, 1-2V), Muted (5xRR, 1-2V), Scrape (1xRR, 1V), Rub (1xRR, 1V)
272 Finger Cymbal 2 A20 Circular Bells + Finger Cymbals + Springs Aux Hit Open (5xRR, 1-2V), Muted (5xRR, 1-2V), Scrape (1xRR, 1V), Bowed (1xRR, 1V)
273 Spring Drum A20 Circular Bells + Finger Cymbals + Springs Aux Hits (5xRR, 1V), Scrape (3xRR, 1V)
274 Tines (Magic Wands) A20 Circular Bells + Finger Cymbals + Springs Aux Hits (5xRR, 1V), Scrape (3xRR, 1V)
275 Bottle – Blown A21 Glass Jars + Water Jars + Flower Pots Aux Low (5xRR, 1V), High (5xRR, 1V)
276 Flower Pots – Mallets A21 Glass Jars + Water Jars + Flower Pots Aux Hits (5xRR, 2V)
277 Water Jar – Mallets A21 Glass Jars + Water Jars + Flower Pots Aux Hits (5xRR, 2V)
278 Buckets in Pianos A22 Hardware Aux Hits (5xRR, 2V)
279 Hammers on Bolt A22 Hardware Aux Hits (5xRR, 2V), Rolls (1xRR, 2V)
280 Subway Buckets A22 Hardware Aux Hits (5xRR, 2V), Rolls (1xRR, 2V)
281 Water Cooler Buckets A22 Hardware Aux Hits (5xRR, 2V), Rolls (1xRR, 2V)
282 Cuica A23 Cuica + Guiro + Samba Whistle Aux Hits (1xRR, 1V)
283 Guiro A23 Cuica + Guiro + Samba Whistle Aux Hits (5xRR, 1V), Scrapes A & B (5xRR, 1V), Loop A-C (1xRR, 1V), Slow Scrapes (1xRR, 1V)
284 Samba Whistle A23 Cuica + Guiro + Samba Whistle Aux Long (3-5xRR, 1V), Short (3-5xRR, 1V)
285 Ensemble – FULL E01 Ensemble – Full Epic Rolls A-D (1xRR, 1-3V), Roll E with Metals (1xRR, 1-3V), Hits High & Low (1xRR, 1V), Low Hits with Metal (1xRR, 3V), Bass Drum + Anvil (1xRR, 1V), Choked / Dampened (1xRR, 1V), Ring Out (1xRR, 3V), with Metals Choked / Dampened (1xRR, 1V), with Metals Ring Out (1xRR, 3V), Ruffs Muted (1xRR, 1V), Ruffs Ring Out (1xRR, 1V), 2 Beat Cresc. (1xRR, 1-3V), 4 Beat Cresc. (1xRR, 1-3V), Rolls Insanity (1xRR, 1-3V)
286 Ensemble – Bass Drums (2) and Crashes E02 Ensemble – Bass Drums + Crash Epic Bass Drum & Crash Roll (1xRR, 3V), BD & Crash Hits with Ringout (1xRR, 3V), BD & Crash Hits Choked (1xRR, 3V)
287 Ensemble – Low (Timp., BD, Surdo, Etc) E02 Ensemble – Bass Drums + Crash Epic Hits (1xRR, 4V), Roll (1xRR, 3V), Ruffs (1xRR, 3V), Flams (1xRR, 3V), Hits without BD or Timpani (1xRR, 1V), Dampened Hits (1xRR, 1V), Hits with BD & Piano Body (1xRR, 1V)
288 Ensemble – Mid (Shime Daikos, Toms, (etc)) E03 Ensemble – Mids + Highs Epic Rolls A & B (1xRR, 1V), Roll C with Snares (1xRR, 1V), Hits (1xRR, 2V), Stick Hits (1xRR, 1V), Ruffs (1xRR, 2V)
289 Ensemble – Snares E03 Ensemble – Mids + Highs Epic Side Hits (1xRR, 1V), Floor Hits (1xRR, 1V), Ruffs with Snares On/Off (1xRR, 1V), Hits with Snares On/Off (1xRR, 1V), Hardware Hits (1xRR, 1V), Rim A & B with Snares Off (1xRR, 1V), High Stick & Metal Hits (1xRR, 1V)
290 Ensemble – Metals E04 Ensemble – Metals + Crashes Epic Singel Metal Hits A-C (1xRR, 1V), Metal Ensemble Hits (1xRR, 1V), Chain Hits (1xRR, 8V), Crash Ensemble Roll (1xRR, 3V), Crash Ensemble Hits (1xRR, 1V), Crash Ensemble Cresc. (1xRR, 1V), Crash Ensemble Bowed (1xRR, 1V)
291 Mahler Hammers (Ensemble) E05 Ensemble – Mahler Hammers + Stomps Epic Full (1xRR, 1V), Left & Right (1xRR, 1V), High Hits (1xRR, 1V)
292 Stomps (Ensemble) E05 Ensemble – Mahler Hammers + Stomps Epic Stomps (1xRR, 1V)
293 Claps (Ensemble) E06 Ensemble – Claps + Snaps Epic Fingers Only (1xRR, 1V), Palm Only (1xRR, 1V), Cupped (1xRR, 1V), Normal (1xRR, 1V)
294 Snaps (Ensemble) E06 Ensemble – Claps + Snaps Epic Snaps (1xRR, 1V)
295 Surdo – Group – Sticks E07 Surdos Epic Roll (1xRR, 5V), Hit Open (5xRR, 5V), Hit Closed (5xRR, 5V), Body Hit (10xRR, 1V), Flam (3xRR, 5V), Ruffs (Short, Med, Long; 2xRR, 3V))
296 Surdo – Metal / Deep Silver – Sticks E07 Surdos Epic Roll (1xRR, 5V), Hit Open (5xRR, 5V), Hit Closed (5xRR, 5V), Flam (1xRR, 5V), Ruff (2xRR, 3V)
297 Surdo – Wood – Sticks E07 Surdos Epic Roll (1xRR, 5V), Hit Open (5xRR, 5V), Hit Closed (5xRR, 5V), Flam (1xRR, 5V), Ruff (2xRR, 3V)
298 Surdo – Wood – Mallets E07 Surdos Epic Roll (1xRR, 5V), Hit Open (5xRR, 5V), Hit Closed (5xRR, 5V), Flam (3xRR, 5V), Ruff (2xRR, 3V)
299 Taiko – Group – Hard Mallets E08 Taikos Epic Roll (1xRR, 3V), Hit (5xRR, 5V), Rim (10xRR, 2V), Ruff (3xRR, 3V), Stick on Stick (10xRR, 2V)
300 Taiko Left – Hard Mallets E08 Taikos Epic Roll (1xRR, 5V), Hit (5xRR, 8V), Rim (10xRR, 3V), Flam (3xRR, 5V), Ruff (2xRR, 3V), Stick on Stick (10xRR, 2V)
301 Taiko Left – Soft Mallets E08 Taikos Epic Roll (1xRR, 5V), Hit (5xRR, 5V), Ruff (2xRR, 3V)
302 Taiko Right – Hard Mallets E08 Taikos Epic Roll (1xRR, 5V), Hit (5xRR, 8V), Rim (10xRR, 3V), Flam (3xRR, 5V), Ruff (2xRR, 3V), Stick on Stick (10xRR, 2V)
303 Taiko Right – Soft Mallets E08 Taikos Epic Roll (1xRR, 5V), Hit (5xRR, 5V), Ruff (2xRR, 3V)
304 Shime Daiko 1 – Sticks E09 Shime Daiko Epic Roll (1xRR, 5V), Hit (5xRR, 9V), Flam (3xRR, 10V), Ruff (2xRR, 6V), Rim (10xRR, 3V), Stick on Stick (10xRR, 2V)
305 Shime Daiko 1 – Hands E09 Shime Daiko Epic Roll (1xRR, 5V), Hit (5xRR, 9V), Ruff (2xRR, 6V)
306 Shime Daiko 2 – Sticks E09 Shime Daiko Epic Roll (1xRR, 5V), Hit (5xRR, 9V), Flam (3xRR, 10V), Ruff (2xRR, 6V), Rim (10xRR, 3V), Stick on Stick (10xRR, 2V)
307 Shime Daiko 2 – Hands E09 Shime Daiko Epic Roll (1xRR, 5V), Hit (5xRR, 9V), Ruff (2xRR, 6V)
308 Djembe E10 Djembe Epic Hit Palm Center (5xRR, 3V), Ruff Center (1xRR, 3V), Hit Close (5xRR, 3V), Hit Bass Tone (5xRR, 3V), Hit Open Side (5xRR, 3V), Flam (5xRR, 3V), Ruff Edge (5xRR, 3V), Slap Side (5xRR, 3V), Flam Slap (5xRR, 3V), Dead Tap (5xRR, 3V)
309 Djun Djun E11 Gong Drum + Djun Djun Epic Ruff (3xRR, 4V), Roll (1xRR, 4V), Hit (5xRR, 4V), Flam (3xRR, 4V)
310 Gong Drum – Soft Mallets E11 Gong Drum + Djun Djun Epic Hit Center (5xRR, 2V), Hit Middle (5xRR, 2V)
311 Gong Drum – Hard Mallets E11 Gong Drum + Djun Djun Epic Hit Near Rim (5xRR, 2V), Rim (5xRR, 2V), Hit Center (5xRR, 2V)
312 Gong Drum – Rubber Mallets E11 Gong Drum + Djun Djun Epic Superball Rubs (10xRR, 1V)
313 Oil Drums – Mallets A E12 Oil Drums Epic Hit (5xRR, 6V)
314 Oil Drums – Mallets B E12 Oil Drums Epic Hit (5xRR, 5V)
315 Oil Drums – Sticks E12 Oil Drums Epic Chain Drop, Hit (5xRR, 3V), Rimshot (5xRR, 4V)
316 Low Hits E13 Monster Hits Epic Velocity Ramped Low Hits 1-4 (1xRR, 1V), Single Deisgned Low Hits (1xRR, 1V)
317 Swooshes E14 Monster Swooshes Epic Long Swooshes (2.5 sec; 1xRR, 1V)), Medium Swooshes (1 sec; 1xRR, 1V), Short Swooshes (0.5 sec; 1xRR, 1V)


(For those who purchased prior to May 14th, 2013. New purchases already contain this update.)

What’s New in v1.1


All Libraries
  • Changed Patch List names to be better searchable by “importance”
  • Added 6db to all patches to make the full mix blend better with other libraries
  • ON MOST libraries, where we had keyboard real estate, rolls were stretched to A# with no release. This now allows you to have an option to have a release trigger (playing “B”) or NO release trigger (playing “A#”).
  • Misc sample ending edits, roll smoothing and releases, see notes to each library

CORE
  • C03 Bass Drums 1 – 28in: Re-Denoised, smoothed xfades, removed all clicks and noise floor buildups. Removed one or two lowest velocity regions that were below the noise floor. (New Sample Set Download required)
  • C04 Bass Drums 2 – 36in: Re-Denoised, smoothed xfades, removed all clicks and noise floor buildups. Removed one or two lowest velocity regions that were below the noise floor. (New Sample Set Download required)
  • C05 Snares – Concert + Piccolo + Popcorn: Cut the ends of the tails a bit to remove some bad room noises. Fixed the default audio output routing, so cc7 will respond now. Fixed a loop on the Piccolo Snare so there is no more “dropout”
  • C06 Snares – Tenor + Military + Metal: Cut the ends of the tails a bit to remove some bad room noises.
  • C07 Concert Toms: leveled out the rolls a bit better so they sound more consistent with the hits.
  • C08 Orchestral Cymbals: Made the crossfades of the rolls better and releases a bit smoother. Adjusted the layout a bit so there are hits on C1 (copied and pitched from C0)
  • C09 Orchestral Cymbals – Scrapes: ADDED patch – took the scrapes from the Orchestral Cymbals and Tam-Tam to make one patch, no round robins, no velocities – all scrapes are one scrape per key. (NO sample set download needed)
  • C11 Gongs and Tam Tam: Adjusted a few tails to remove some talking and bad stage noises. Adjusted the ADSR on the release samples so they fade out a bit quicker. Smoothed out a few of the release samples on the rolls
  • C13 Triangles and Mark Tree: Adjusted some of the rolls so they feel better. Moved the “release” of the single hits from C to F# and C# to G#. This way you can play a “roll” and these keys now act as a proper mute and will mute the C or C# Group. Removed the voices on B2 tail.
  • C15 Xylophone: minor roll tweaks and Volume tweaks on the Full Group (+10db instead of +6db)

PRO
  • P02 Drum Kit – General Midi: Fixed the layout to better respond to the standard mapping, removed all CC cymbal control and Cymbal Releases. HiHat closed now cuts off the HiHat open properly, this is now the basic, slimmed version of the full kit.
  • P06 Vibraphone: Completely new sample set. Each sample was denoised, removing as much of the noise floor as possible and ticks and other room noises. Adjusted a few performance programming to compensate for the new sample set (i.e., Volumes, crossfades, releases, etc) (New Sample set Download Required)
  • P12 Orchestral Shakers: Fixed Sample start, added a default value so shakers feel a bit tighter, can be adjusted in the settings under the sample start knob. Added filter control to the rolls via CC1.
  • P13 Sticks and Tickies: Fixed Sample start, added a default value so shakers feel a bit tighter, can be adjusted in the settings under the sample start knob. Added filter control to the rolls via CC1.
  • P15 Wood Blocks + Claves + Castinets + Slap: Added filter control to the rolls via CC1.
  • P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells: Added CC1 filter control to CowBell Rolls
  • P18 Waterphone – Dry: Fixed a few release samples so they sound smoother.

EPIC
  • E01 Ensemble – Full: Adjusted some loops and release samples
  • E01 Ensemble – Full: Increased the sample start time to 100ms so the instrument feels tighter and added a sample start default value.
  • E08 Taikos: Fixed Keyboard layout so the soft mallet hits would land on C and D and E instead of A and B (example: Soft hit on A1 would now be on C2 and Rough on B1 would now be on E2). Fixed a few tails to remove some talking.
  • E09 Shime Daiko: Fixed Keyboard layout so hand hits would now be on C instead of A.
  • 2 NEW PATCHES: E13 Monster Hits and E14 Monster Swooshes. All made from the CinePerc Library, processed on ALL mics, each mic provides a different quality of the hit. See Keyboard layout for more detail. (New sample set download required)

AUX
  • A12 Anklungs: added filter control via CC1 to the rolls
  • A13 Ethnic Shakers 1 (and A14 Ethnic Shakers 2): Added a default Sample Start value to make the shakers feel “tighter” can be adjusted back via the settings page. Also added filter control via CC1 to the rolls.
  • A15 Ethnic Shakers Extra: added filter control via CC1 to the rolls
  • 2 NEW PATCHES: A16 Puili Sticks Single and A17 Puili Sticks Groups (new sample set download required)
  • A18 Monkey Stick + Agogo: added filter control via CC1 to the rolls
  • A21 Glass Jars + Water Jars + Flower Pots: Tuned the Water Pots and Bottle Blows to ~A440